Searched refs:transformFloatAnimations (Results 1 – 1 of 1) sorted by relevance
493 auto& transformFloatAnimations = option.GetTransformFloatAnimation(); in IsNeedAnimation() local494 for (auto&& [transformFloat, animation] : transformFloatAnimations) { in IsNeedAnimation()665 auto& transformFloatAnimations = option.GetTransformFloatAnimation(); in CreateScaleAnimation() local667 auto iterScaleAnimation = transformFloatAnimations.find(AnimationType::SCALE); in CreateScaleAnimation()669 if (iterScaleAnimation != transformFloatAnimations.end()) { in CreateScaleAnimation()678 if (iterScaleXAnimation != transformFloatAnimations.end()) { in CreateScaleAnimation()688 if (iterScaleYAnimation != transformFloatAnimations.end()) { in CreateScaleAnimation()724 auto& transformFloatAnimations = option.GetTransformFloatAnimation(); in CreateRotateAnimation() local728 if (iterRotateZAnimation != transformFloatAnimations.end()) { in CreateRotateAnimation()738 if (iterRotateXAnimation != transformFloatAnimations.end()) { in CreateRotateAnimation()[all …]