Searched refs:trackManager (Results 1 – 2 of 2) sorted by relevance
126 … auto trackManager = GetManager<IAnimationTrackComponentManager>(animationManager_->GetEcs()); in GetAnimationLength() local129 if (auto track = trackManager->Read(trackEntity); track) { in GetAnimationLength()
2458 IAnimationTrackComponentManager* trackManager; member2484 trackManager->Create(animationTrackEntity); in operator ()()2485 if (auto trackHandle = trackManager->Write(animationTrackEntity); trackHandle) { in operator ()()