Searched refs:totalEffect (Results 1 – 1 of 1) sorted by relevance
116 Vector2f totalEffect = {0.0f, 0.0f}; in ApplyAllFields() local118 … totalEffect += (field->ApplyField(position, deltaTime) + field->ApplyCurlNoise(position)); in ApplyAllFields()120 return totalEffect; in ApplyAllFields()