Searched refs:topControlPoint (Results 1 – 1 of 1) sorted by relevance
899 PointF topControlPoint = PointF(pathStartVertexX, pathStartVertexY); in CreateDefaultTrianglePath() local903 PointF trianglePoint1 = topControlPoint + OffsetF(-tempTopWidth, tempTopHeight); in CreateDefaultTrianglePath()908 PointF trianglePoint6 = topControlPoint + OffsetF(tempTopWidth, tempTopHeight); in CreateDefaultTrianglePath()916 …path.QuadTo(topControlPoint.GetX(), topControlPoint.GetY(), trianglePoint1.GetX(), trianglePoint1.… in CreateDefaultTrianglePath()