Searched refs:threadList_ (Results 1 – 3 of 3) sorted by relevance
55 rsSubThreadManager->threadList_.clear();73 rsSubThreadManager->threadList_.clear();94 rsSubThreadManager->threadList_.clear();112 rsSubThreadManager->threadList_.clear();160 rsSubThreadManager->threadList_.clear();195 rsSubThreadManager->threadList_.clear();202 rsSubThreadManager->threadList_.clear();215 rsSubThreadManager->threadList_.clear();245 rsSubThreadManager->threadList_.clear();270 rsSubThreadManager->threadList_.clear();[all …]
40 if (!threadList_.empty()) { in Start()73 if (threadList_.empty()) { in DumpMem()76 for (auto subThread : threadList_) { in DumpMem()99 if (threadList_.empty()) { in GetAppGpuMemoryInMB()103 for (auto& subThread : threadList_) { in GetAppGpuMemoryInMB()201 auto subThread = threadList_[i]; in SubmitSubThreadTask()233 if (threadList_.empty()) { in ResetSubThreadGrContext()255 if (threadList_.empty()) { in CancelReleaseResourceTask()267 if (threadList_.empty()) { in ReleaseTexture()283 if (threadList_.empty()) { in TryReleaseTextureForIdleThread()[all …]
68 std::vector<std::shared_ptr<RSSubThread>> threadList_; variable