Searched refs:systemTypeMap_ (Results 1 – 1 of 1) sorted by relevance
72 std::unordered_map<SystemToneType, int32_t> systemTypeMap_; variable155 systemTypeMap_[SYSTEM_TONE_TYPE_SIM_CARD_0] = SHOT_TONE_TYPE_SIM_CARD_1; in InitMap()156 systemTypeMap_[SYSTEM_TONE_TYPE_SIM_CARD_1] = SHOT_TONE_TYPE_SIM_CARD_2; in InitMap()157 systemTypeMap_[SYSTEM_TONE_TYPE_NOTIFICATION] = NOTIFICATION_TONE_TYPE; in InitMap()646 updateOnlyPredicates.SetWhereArgs({to_string(systemTypeMap_[systemToneType]), in UpdateShotToneUri()654 if (systemTypeMap_[systemToneType] == SHOT_TONE_TYPE_SIM_CARD_1) { in UpdateShotToneUri()667 (systemTypeMap_[systemToneType] == SHOT_TONE_TYPE_SIM_CARD_2)) || in UpdateShotToneUri()669 (systemTypeMap_[systemToneType] == SHOT_TONE_TYPE_SIM_CARD_1))) { in UpdateShotToneUri()726 …updateOnlyPredicates.SetWhereArgs({to_string(systemTypeMap_[systemToneType]), to_string(sourceType… in RemoveSourceTypeForSystemTone()734 if (systemTypeMap_[systemToneType] == SHOT_TONE_TYPE_SIM_CARD_1) { in RemoveSourceTypeForSystemTone()[all …]