Searched refs:syncs (Results 1 – 7 of 7) sorted by relevance
144 void Surface::Wait(const std::vector<GrGLsync>& syncs) in Wait() argument152 impl_->Wait(syncs); in Wait()
248 std::vector<GrGLsync> syncs; variable249 surface->Wait(syncs);
177 std::vector<GrGLsync> syncs; in SurfaceFuzzTest004() local178 surface.Wait(syncs); in SurfaceFuzzTest004()
63 virtual void Wait(const std::vector<GrGLsync>& syncs) {}; in Wait() argument
490 void SkiaSurface::Wait(const std::vector<GrGLsync>& syncs) in Wait() argument501 uint32_t count = syncs.size(); in Wait()508 for (auto& sync : syncs) { in Wait()
68 void Wait(const std::vector<GrGLsync>& syncs) override;
200 void Wait(const std::vector<GrGLsync>& syncs);