Searched refs:syncChn (Results 1 – 2 of 2) sorted by relevance
91 int32_t PlayerSync::Reset(SyncChn syncChn) in Reset() argument95 if (syncChn == SYNC_CHN_VID) { in Reset()104 } else if (syncChn == SYNC_CHN_AUD) { in Reset()216 int32_t PlayerSync::Start(SyncChn syncChn) in Start() argument222 if (syncChn == SYNC_CHN_VID) { in Start()224 } else if (syncChn == SYNC_CHN_AUD) { in Start()261 int32_t PlayerSync::Stop(SyncChn syncChn) in Stop() argument267 if (syncChn == SYNC_CHN_VID) { in Stop()269 Reset(syncChn); in Stop()270 } else if (syncChn == SYNC_CHN_AUD) { in Stop()[all …]
79 int32_t Reset(SyncChn syncChn);80 int32_t Stop(SyncChn syncChn);81 int32_t Start(SyncChn syncChn);