Searched refs:submittedContext (Results 1 – 3 of 3) sorted by relevance
49 void* submittedContext = nullptr; member
467 drawingflushInfo->submittedProc(drawingflushInfo->submittedContext, false); in Flush()481 …ushInfo.fSubmittedContext = static_cast<GrGpuSubmittedContext>(drawingflushInfo->submittedContext); in Flush()
289 drawingFlushInfo.submittedContext = &count2;