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Searched refs:submeshMaterials (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h181 BASE_NS::vector<uint32_t>* submeshMaterials);
H A Drender_system.cpp1482 vector<uint32_t>* submeshMaterials) in ProcessMesh() argument
1531 if (submeshMaterials) { in ProcessMesh()
1532 submeshMaterials->push_back(materialIndex); in ProcessMesh()