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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp1942 EntityReference stateEntityRef {}; in GetGraphicsState() local
1945 stateEntityRef = readHandle->materialShader.graphicsState; in GetGraphicsState()
1947 stateEntityRef = readHandle->depthShader.graphicsState; in GetGraphicsState()
1951 if (stateEntityRef) { in GetGraphicsState()
1952 auto rh = rhComponentManager_->GetRenderHandleReference(stateEntityRef); in GetGraphicsState()
2141 EntityReference stateEntityRef {}; in SetGraphicsState() local
2153 if (!uriComponentManager_->HasComponent(stateEntityRef)) { in SetGraphicsState()
2154 uriComponentManager_->Create(stateEntityRef); in SetGraphicsState()
2156 if (auto handle = uriComponentManager_->Write(stateEntityRef)) { in SetGraphicsState()
2186 writeHandle->materialShader.graphicsState = stateEntityRef; in SetGraphicsState()
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