Home
last modified time | relevance | path

Searched refs:stateCache (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h170 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
172 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
174 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
176 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
179 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache);
181 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
186 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache);
190 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache);
200 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache,
207 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache,
[all …]
H A Drender_backend_vk.cpp718 StateCache stateCache; in RenderPrimaryRenderPass() local
1196 &stateCache.lowLevelRenderPassData, &stateCache.lowLevelPipelineLayoutData)); in RenderCommand()
1299 const StateCache& stateCache) in RenderCommand() argument
1318 StateCache& stateCache) in RenderCommand() argument
1452 const StateCache& stateCache) in RenderCommand() argument
1488 const StateCache& stateCache) in RenderCommand() argument
1588 const StateCache& stateCache) in RenderCommand() argument
2247 const StateCache& stateCache) in RenderCommand() argument
2404 const StateCache& stateCache) in RenderCommand() argument
2442 const StateCache& stateCache) in RenderCommand() argument
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h125 StateCache& stateCache; member
129 …BASE_NS::array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache);
131 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache);
137 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache);
144 BASE_NS::array_view<ImageLayout> finalImageLayouts, StateCache& stateCache);
147 … const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache);
149 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache);
165 StateCache& stateCache; member
H A Drender_graph.cpp661 if (stateCache.multiRenderPassStore.supportOpen && in ProcessRenderNodeGraphNodeStores()
666 stateCache.multiRenderPassStore.supportOpen = in ProcessRenderNodeGraphNodeStores()
673 if (stateCache.usesSwapchainImage) { in ProcessRenderNodeGraphNodeStores()
854 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand()
858 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand()
862 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand()
905 params.stateCache.multiRenderPassStore.renderPasses[0] }; in BeginRenderPassHandleDependency()
975 params.stateCache.usesSwapchainImage = true; in BeginRenderPassUpdateImageStates()
982 array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) in BeginRenderPassUpdateSubpassImageStates() argument
1027 stateCache.multiRenderPassStore.renderPasses.clear(); in RenderCommand()
[all …]