Searched refs:stateCache (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 170 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 172 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 174 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 176 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 179 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache); 181 …odeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache); 186 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache); 190 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache); 200 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache, 207 … NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache, [all …]
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H A D | render_backend_vk.cpp | 718 StateCache stateCache; in RenderPrimaryRenderPass() local 1196 &stateCache.lowLevelRenderPassData, &stateCache.lowLevelPipelineLayoutData)); in RenderCommand() 1299 const StateCache& stateCache) in RenderCommand() argument 1318 StateCache& stateCache) in RenderCommand() argument 1452 const StateCache& stateCache) in RenderCommand() argument 1488 const StateCache& stateCache) in RenderCommand() argument 1588 const StateCache& stateCache) in RenderCommand() argument 2247 const StateCache& stateCache) in RenderCommand() argument 2404 const StateCache& stateCache) in RenderCommand() argument 2442 const StateCache& stateCache) in RenderCommand() argument [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.h | 125 StateCache& stateCache; member 129 …BASE_NS::array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache); 131 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache); 137 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache); 144 BASE_NS::array_view<ImageLayout> finalImageLayouts, StateCache& stateCache); 147 … const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache); 149 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache); 165 StateCache& stateCache; member
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H A D | render_graph.cpp | 661 if (stateCache.multiRenderPassStore.supportOpen && in ProcessRenderNodeGraphNodeStores() 666 stateCache.multiRenderPassStore.supportOpen = in ProcessRenderNodeGraphNodeStores() 673 if (stateCache.usesSwapchainImage) { in ProcessRenderNodeGraphNodeStores() 854 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 858 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 862 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 905 params.stateCache.multiRenderPassStore.renderPasses[0] }; in BeginRenderPassHandleDependency() 975 params.stateCache.usesSwapchainImage = true; in BeginRenderPassUpdateImageStates() 982 array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) in BeginRenderPassUpdateSubpassImageStates() argument 1027 stateCache.multiRenderPassStore.renderPasses.clear(); in RenderCommand() [all …]
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