Searched refs:startToCenterLength (Results 1 – 1 of 1) sorted by relevance
301 int32_t startToCenterLength = hand.center_.y; in DrawHandLine() local303 int32_t xPointLength = static_cast<int32_t>(startToCenterLength * sinma); in DrawHandLine()304 int32_t yPointLength = static_cast<int32_t>(startToCenterLength * cosma); in DrawHandLine()315 int32_t xlength = static_cast<int32_t>((startToCenterLength - handLength) * sinma); in DrawHandLine()316 int32_t ylength = static_cast<int32_t>((startToCenterLength - handLength) * cosma); in DrawHandLine()