Searched refs:springAnimation_ (Results 1 – 11 of 11) sorted by relevance
336 springAnimation_.reset(); in CleanSpringAnimation()359 std::shared_ptr<AnimationUtils::Animation> springAnimation_; variable
810 springAnimation_ = AnimationUtils::StartAnimation( in SpringAnimation()1119 if (springAnimation_) { in OnCoordScrollStart()1120 AnimationUtils::StopAnimation(springAnimation_); in OnCoordScrollStart()1121 springAnimation_.reset(); in OnCoordScrollStart()
365 StopAnimation(springAnimation_); in AbortScrollAnimator()974 std::shared_ptr<AnimationUtils::Animation> springAnimation_; variable
1233 StopAnimation(springAnimation_); in StopAnimate()1262 StopAnimation(springAnimation_); in AnimateTo()1324 springAnimation_ = AnimationUtils::StartAnimation( in PlaySpringAnimation()1412 pattern->StopAnimation(pattern->springAnimation_); in InitSpringOffsetProperty()1675 StopAnimation(springAnimation_); in SelectWithScroll()2491 StopAnimation(springAnimation_); in Fling()
988 ASSERT_EQ(titleBarPattern_->springAnimation_, nullptr);990 ASSERT_NE(titleBarPattern_->springAnimation_, nullptr);992 ASSERT_EQ(titleBarPattern_->springAnimation_, nullptr);
74 pattern_->springAnimation_ = nullptr;121 pattern_->springAnimation_ = nullptr;
320 pattern_->StopAnimation(pattern_->springAnimation_);
1046 ASSERT_NE(pattern_->springAnimation_, nullptr);1047 pattern_->springAnimation_ = nullptr;1049 ASSERT_NE(pattern_->springAnimation_, nullptr);
2038 springAnimation_ = AnimationUtils::StartAnimation(option, [weak = WeakClaim(this)]() { in StopSpringAnimationImmediately()2051 AnimationUtils::StopAnimation(springAnimation_); in StopSpringAnimation()2666 AnimationUtils::PauseAnimation(springAnimation_); in HandleTouchDown()2693 AnimationUtils::ResumeAnimation(springAnimation_); in HandleTouchUp()3652 springAnimation_ = AnimationUtils::StartAnimation( in PlaySpringAnimation()4971 …return (springAnimation_ && springAnimationIsRunning_ && !isTouchDownSpringAnimation_) || targetIn… in DuringTranslateAnimation()
959 std::shared_ptr<AnimationUtils::Animation> springAnimation_; variable
1667 EXPECT_NE(pattern_->springAnimation_, nullptr);1671 EXPECT_NE(pattern_->springAnimation_, nullptr);