Searched refs:spawnConnection (Results 1 – 1 of 1) sorted by relevance
327 AppSpawnConnection *spawnConnection = (AppSpawnConnection *) LE_GetUserData(taskHandle); in OnClose() local328 if (spawnConnection != nullptr) { in OnClose()329 int fdCount = spawnConnection->receiverCtx.fdCount; in OnClose()331 APPSPAWN_LOGI("OnClose close fd %d", spawnConnection->receiverCtx.fds[i]); in OnClose()332 if (spawnConnection->receiverCtx.fds[i] >= 0) { in OnClose()333 close(spawnConnection->receiverCtx.fds[i]); in OnClose()