Searched refs:snapshotKey (Results 1 – 2 of 2) sorted by relevance
424 auto snapshotKey = appId_ + "_" + sessionId_; variable427 manager->snapshots_.Insert(snapshotKey, snapshot);443 auto snapshotKey = bundleName_ + "_" + sessionId_; variable444 auto snapshots = manager->snapshots_.Find(snapshotKey).second;448 manager->snapshots_.Insert(snapshotKey, snapshot);449 snapshots = manager->snapshots_.Find(snapshotKey).second;
1158 auto snapshotKey = appId + SEPERATOR + sessionId; in BindAsset() local1160 snapshotKey, [](const std::string& key) -> auto { in BindAsset()1168 auto snapshots = snapshots_.Find(snapshotKey).second; in BindAsset()1187 …snapshots_.Compute(snapshotKey, [this, &asset, &bindInfo, &storeInfo] (const auto &key, auto &valu… in BindAsset()1211 auto snapshotKey = appId + SEPERATOR + sessionId; in OnAssetChanged() local1213 bool exist = snapshots_.ComputeIfPresent(snapshotKey, in OnAssetChanged()1250 auto snapshotKey = bundleName + SEPERATOR + sessionId; in DeleteSnapshot() local1251 auto snapshot = snapshots_.Find(snapshotKey).second; in DeleteSnapshot()1266 snapshots_.Erase(snapshotKey); in DeleteSnapshot()