Searched refs:skipTransition (Results 1 – 4 of 4) sorted by relevance
105 bool skipTransition = GetData<bool>(); in RSBaseRenderNodeFuzzTest() local122 node->RemoveChild(child, skipTransition); in RSBaseRenderNodeFuzzTest()123 node->RemoveFromTree(skipTransition); in RSBaseRenderNodeFuzzTest()
97 bool skipTransition = false; variable98 node->RemoveChild(childone, skipTransition);236 bool skipTransition = false; variable237 node->RemoveChild(childone, skipTransition);280 bool skipTransition = false; variable283 node->RemoveFromTree(skipTransition);
91 void RemoveChild(SharedPtr child, bool skipTransition = false);93 void RemoveFromTree(bool skipTransition = false);
291 void RSRenderNode::RemoveChild(SharedPtr child, bool skipTransition) in RemoveChild() argument305 if (skipTransition == false && child->HasDisappearingTransition(true)) { in RemoveChild()507 void RSRenderNode::RemoveFromTree(bool skipTransition) in RemoveFromTree() argument514 parentPtr->RemoveChild(child, skipTransition); in RemoveFromTree()515 if (skipTransition == false) { in RemoveFromTree()