Searched refs:shouldBuiltInRecognizerParallelWithFunc (Results 1 – 10 of 10) sorted by relevance
218 ShouldBuiltInRecognizerParallelWithFunc shouldBuiltInRecognizerParallelWithFunc = variable222 …ub->SetShouldBuildinRecognizerParallelWithFunc(std::move(shouldBuiltInRecognizerParallelWithFunc));
511 NG::ShouldBuiltInRecognizerParallelWithFunc shouldBuiltInRecognizerParallelWithFunc; variable512 …stract::SetShouldBuiltInRecognizerParallelWith(std::move(shouldBuiltInRecognizerParallelWithFunc));
270 NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc);649 … frameNode, NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc);
933 … NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc) override in SetShouldBuiltInRecognizerParallelWith() argument935 …stract::SetShouldBuiltInRecognizerParallelWith(std::move(shouldBuiltInRecognizerParallelWithFunc)); in SetShouldBuiltInRecognizerParallelWith()
264 NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc) = 0;
1109 NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc) in SetShouldBuiltInRecognizerParallelWith() argument1113 …ub->SetShouldBuildinRecognizerParallelWithFunc(std::move(shouldBuiltInRecognizerParallelWithFunc)); in SetShouldBuiltInRecognizerParallelWith()4825 …* frameNode, NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc) in SetShouldBuiltInRecognizerParallelWith() argument4830 …ub->SetShouldBuildinRecognizerParallelWithFunc(std::move(shouldBuiltInRecognizerParallelWithFunc)); in SetShouldBuiltInRecognizerParallelWith()
5513 auto shouldBuiltInRecognizerParallelWithFunc = gestureHub->GetParallelInnerGestureToFunc(); in TriggerShouldParallelInnerWith() local5514 CHECK_NULL_VOID(shouldBuiltInRecognizerParallelWithFunc); in TriggerShouldParallelInnerWith()5538 auto result = shouldBuiltInRecognizerParallelWithFunc(item, iter->second); in TriggerShouldParallelInnerWith()
189 … NG::ShouldBuiltInRecognizerParallelWithFunc&& shouldBuiltInRecognizerParallelWithFunc) override in SetShouldBuiltInRecognizerParallelWith() argument
7471 auto shouldBuiltInRecognizerParallelWithFunc = in SetShouldBuiltInRecognizerParallelWith() local7499 frameNode, std::move(shouldBuiltInRecognizerParallelWithFunc)); in SetShouldBuiltInRecognizerParallelWith()
9937 auto shouldBuiltInRecognizerParallelWithFunc = in JsShouldBuiltInRecognizerParallelWith() local9947 std::move(shouldBuiltInRecognizerParallelWithFunc)); in JsShouldBuiltInRecognizerParallelWith()