Searched refs:sharedBackendTexture (Results 1 – 1 of 1) sorted by relevance
85 auto sharedBackendTexture = image->GetBackendTexture(false, &origin); in ResetSurfaceWithTexture() local86 if (!sharedBackendTexture.IsValid()) { in ResetSurfaceWithTexture()94 … if (!context || !sharedTexture->BuildFromTexture(*context, sharedBackendTexture.GetTextureInfo(), in ResetSurfaceWithTexture()