Searched refs:shapeNode (Results 1 – 1 of 1) sorted by relevance
1203 auto shapeNode = sceneNode->LookupNodeByName(shape->GetName().c_str()); in DestroyNode() local1204 if (shapeNode) { in DestroyNode()1205 nodeSystem.DestroyNode(*shapeNode); in DestroyNode()1250 auto shapeNode = sceneNode->LookupNodeByName(shape->GetName().c_str()); in UpdateNodePosition() local1251 if (shapeNode) { in UpdateNodePosition()1253 shapeNode->SetPosition({pos.GetX(), pos.GetY(), pos.GetZ()}); in UpdateNodePosition()