Searched refs:shadowArray (Results 1 – 3 of 3) sorted by relevance
403 std::vector<ArkUITextShadowStruct> shadowArray; in GetTextShadow() local
566 std::vector<ArkUITextShadowStruct> shadowArray; in GetTextShadow() local
7551 ArkUITextShadowStruct shadowArray[NUM_1]; in GetTextShadow() local7553 …>getNodeModifiers()->getTextModifier()->getTextShadows(node->uiNodeHandle, &shadowArray[0], NUM_1); in GetTextShadow()7555 …>getNodeModifiers()->getSpanModifier()->getTextShadows(node->uiNodeHandle, &shadowArray[0], NUM_1); in GetTextShadow()7557 g_numberValues[NUM_0].f32 = shadowArray[0].radius; in GetTextShadow()7558 g_numberValues[NUM_1].i32 = static_cast<int32_t>(shadowArray[0].type); in GetTextShadow()7559 g_numberValues[NUM_2].u32 = shadowArray[0].color; in GetTextShadow()7560 g_numberValues[NUM_3].f32 = shadowArray[0].offsetX; in GetTextShadow()7561 g_numberValues[NUM_4].f32 = shadowArray[0].offsetY; in GetTextShadow()