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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.cpp208 …const auto& shaderdata = (const GpuShaderProgramPlatformDataGL&)plat_.graphicsShader->GetPlatformD… in MakeVAO() local
209 PLUGIN_ASSERT(shaderdata.program != 0); in MakeVAO()
215 if (shaderdata.inputs[idx] != Gles::INVALID_LOCATION) { in MakeVAO()