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Searched refs:shaderPath (Results 1 – 15 of 15) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/test/
H A D3d_widget_adapter_test.cpp114 void EngineTest::UpdateShaderPath(const std::string &shaderPath) in UpdateShaderPath() argument
116 (void)(shaderPath); in UpdateShaderPath()
364 std::string shaderPath = "path"; variable
368 bool ret = adapter.UpdateShaderPath(shaderPath);
H A D3d_widget_adapter_test.h64 void UpdateShaderPath(const std::string &shaderPath) override;
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/
H A Dwidget_adapter.cpp121 bool WidgetAdapter::UpdateShaderPath(const std::string& shaderPath) in UpdateShaderPath() argument
124 auto tempPath = const_cast<std::string&> (shaderPath); in UpdateShaderPath()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp118 if (!desc.shaderPath.empty()) { in Load()
119 auto const shadersPath = fileManager_.OpenDirectory(desc.shaderPath); in Load()
121 RecurseDirectory(desc.shaderPath, *shadersPath); in Load()
123 PLUGIN_LOG_W("shader path (%s) not found.", desc.shaderPath.data()); in Load()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_adapter_wrapper.cpp415 auto& shaderPath = modelPaintProperty->GetShaderPath().value(); in UpdateShaderPath() local
417 Render3D::GraphicsTask::GetInstance().PushSyncMessage([weak = WeakClaim(this), &shaderPath] { in UpdateShaderPath()
422 adapter->widgetAdapter_->UpdateShaderPath(shaderPath); in UpdateShaderPath()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dlume_custom_render.cpp64 void LumeCustomRender::RegistorShaderPath(const std::string& shaderPath) in RegistorShaderPath() argument
67 engine_->GetFileManager().RegisterPath("shaders", shaderPath.c_str(), false); in RegistorShaderPath()
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_sceneview.cpp386 std::string shaderPath; in JsShader() local
387 auto parseOk = ParseJsMedia(info[0], shaderPath); in JsShader()
393 SetOhosPath(shaderPath, ohosPath); in JsShader()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/
H A Dwidget_adapter.h59 bool UpdateShaderPath(const std::string& shaderPath);
H A Di_engine.h71 virtual void UpdateShaderPath(const std::string& shaderPath) = 0;
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/custom/
H A Dlume_custom_render.h61 void RegistorShaderPath(const std::string& shaderPath);
/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/test/unittest/
H A Dplugin_texture_encode_test.cpp870 TestEncRet EncodeMutiFramesCL(AstcEncTestPara &testPara, const string shaderPath) in EncodeMutiFramesCL() argument
886 if (!AstcCodec::TryAstcEncBasedOnCl(testPara.param, pixelMap, astcBuf, shaderPath)) { in EncodeMutiFramesCL()
906 TestEncRet TestCaseMultiFrameEncCL(AstcEncTestPara &testPara, const string shaderPath) in TestCaseMultiFrameEncCL() argument
913 TestEncRet ret = EncodeMutiFramesCL(testPara, shaderPath); in TestCaseMultiFrameEncCL()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h139 void UpdateShaderPath(const std::string& shaderPath) override;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h181 BASE_NS::string_view shaderPath; in RENDER_BEGIN_NAMESPACE() member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp419 desc.shaderPath = "rendershaders://"; in Init()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp368 void LumeCommon::UpdateShaderPath(const std::string& shaderPath) in UpdateShaderPath() argument
371 customRender_->RegistorShaderPath(shaderPath); in UpdateShaderPath()