/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/ |
H A D | lume_custom_render.cpp | 251 …eCustomRender::UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer>& shaderInputBuffer) in UpdateShaderInputBuffer() argument 253 if (!shaderInputBuffer || !shaderInputBuffer->IsValid()) { in UpdateShaderInputBuffer() 263 auto fSize = shaderInputBuffer->FloatSize(); in UpdateShaderInputBuffer() 264 auto bSize = shaderInputBuffer->ByteSize(); in UpdateShaderInputBuffer() 271 const float* buffer = shaderInputBuffer->Map(fSize); in UpdateShaderInputBuffer()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/ |
H A D | model_pattern.cpp | 182 const auto& shaderInputBuffer = modelPaintProperty->GetModelShaderInputBuffer().value(); in ShaderInputBufferToStr() local 183 if (!shaderInputBuffer || !shaderInputBuffer->IsValid()) { in ShaderInputBufferToStr() 186 auto fSize = shaderInputBuffer->FloatSize(); in ShaderInputBufferToStr() 187 auto buffer = shaderInputBuffer->Map(fSize); in ShaderInputBufferToStr()
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H A D | model_adapter_wrapper.cpp | 461 auto& shaderInputBuffer = modelPaintProperty->GetModelShaderInputBuffer().value(); in UpdateShaderInputBuffers() local 463 …ender3D::GraphicsTask::GetInstance().PushSyncMessage([weak = WeakClaim(this), &shaderInputBuffer] { in UpdateShaderInputBuffers() 468 adapter->widgetAdapter_->UpdateShaderInputBuffer(shaderInputBuffer); in UpdateShaderInputBuffers()
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/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/arkui-ts/ |
H A D | ts-basic-components-component3d.md | 135 ### shaderInputBuffer subsection 137 shaderInputBuffer(buffer: Array<number>) 272 .shaderInputBuffer(this.timeDelta)
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/src/ |
H A D | widget_adapter.cpp | 149 shaderInputBuffer) in UpdateShaderInputBuffer() 152 engine_->UpdateShaderInputBuffer(shaderInputBuffer); in UpdateShaderInputBuffer()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/ark_component/src/ |
H A D | ArkComponent3D.ts | 55 shaderInputBuffer(buffer: object): Component3DAttribute {
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/ |
H A D | widget_adapter.h | 61 …dateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer);
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H A D | i_engine.h | 74 const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer) = 0;
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/test/ |
H A D | 3d_widget_adapter_test.h | 66 …void UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer> &shaderInputBuffer) override;
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H A D | 3d_widget_adapter_test.cpp | 124 …id EngineTest::UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer> &shaderInputBuffer) in UpdateShaderInputBuffer() argument 126 (void)(shaderInputBuffer); in UpdateShaderInputBuffer()
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/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-ts/ |
H A D | ts-basic-components-component3d.md | 135 ### shaderInputBuffer subsection 137 shaderInputBuffer(buffer: Array<number>) 272 .shaderInputBuffer(this.timeDelta)
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/custom/ |
H A D | lume_custom_render.h | 62 … virtual bool UpdateShaderInputBuffer(const std::shared_ptr<ShaderInputBuffer>& shaderInputBuffer);
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/ |
H A D | lume_common.h | 141 …rInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer) override;
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 382 …pdateShaderInputBuffer(const std::shared_ptr<OHOS::Render3D::ShaderInputBuffer>& shaderInputBuffer) in UpdateShaderInputBuffer() argument 384 if (customRender_ && shaderInputBuffer) { in UpdateShaderInputBuffer() 385 customRender_->UpdateShaderInputBuffer(shaderInputBuffer); in UpdateShaderInputBuffer()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/ark_component/export/ |
H A D | arkComponent.d.ts | 2027 shaderInputBuffer(buffer: Array<number>): Component3DAttribute;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/ |
H A D | arkComponent.js | 31017 shaderInputBuffer(buffer) { method in ArkComponent3DComponent
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