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Searched refs:shaderFile (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp280 IFile::Ptr shaderFile; in LoadShaderFile() local
283 shaderFile = fileManager_.OpenFile(shader); in LoadShaderFile()
286 shaderFile = fileManager_.OpenFile(shader + ".gles"); in LoadShaderFile()
289 shaderFile = fileManager_.OpenFile(shader + ".gl"); in LoadShaderFile()
294 if (shaderFile) { in LoadShaderFile()
295 info.data = ReadFile(*shaderFile); in LoadShaderFile()
319 if (!shaderFile.data.empty()) { in CreateComputeShader()
320 index = shaderMgr_.CreateShaderModule(computeShader, shaderFile.info); in CreateComputeShader()
379 if (!shaderFile.data.empty()) { in CreateGraphicsShader()
380 vertIndex = shaderMgr_.CreateShaderModule(vertexShader, shaderFile.info); in CreateGraphicsShader()
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