Searched refs:shaderEffectData (Results 1 – 1 of 1) sorted by relevance
646 auto shaderEffectData = std::make_shared<Data>(); in GetShaderEffectFromCmdList() local647 shaderEffectData->BuildWithoutCopy(ptr, shaderEffectHandle.size); in GetShaderEffectFromCmdList()649 if (shaderEffect->Deserialize(shaderEffectData) == false) { in GetShaderEffectFromCmdList()