Searched refs:shaderCode (Results 1 – 2 of 2) sorted by relevance
42 GLuint Program::CreateShader(GLuint type, const std::string& shaderCode) in CreateShader() argument44 const GLchar* charShaderCode = static_cast<const GLchar*>(shaderCode.c_str()); in CreateShader()
35 GLuint CreateShader(GLuint type, const std::string& shaderCode);