Searched refs:setResourceHandles (Results 1 – 2 of 2) sorted by relevance
213 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes() local215 cmdList.BindDescriptorSets(0, { setResourceHandles, 2u }); in RenderSubmeshes()
352 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes() local354 cmdList.BindDescriptorSets(0, { setResourceHandles, 2u }); in RenderSubmeshes()