Searched refs:serverStore (Results 1 – 1 of 1) sorted by relevance
100 AudioCapturerServer *serverStore = (AudioCapturerServer *)serverStr; in ReadAudioDataProcess() local101 if (serverStore == nullptr || serverStore->surface_ == nullptr) { in ReadAudioDataProcess()107 while (!serverStore->threadExit_) { in ReadAudioDataProcess()109 SurfaceBuffer *surfaceBuf = serverStore->GetCacheBuffer(); in ReadAudioDataProcess()114 uint32_t size = serverStore->surface_->GetSize(); in ReadAudioDataProcess()117 serverStore->CancelBuffer(surfaceBuf); in ReadAudioDataProcess()123 … int32_t readLen = serverStore->capturer_->Read((uint8_t *)buf + offSet, size - offSet, true); in ReadAudioDataProcess()130 bool ret = serverStore->capturer_->GetTimestamp(timestamp, base); in ReadAudioDataProcess()143 if (serverStore->surface_->FlushBuffer(surfaceBuf) != 0) { in ReadAudioDataProcess()145 serverStore->CancelBuffer(surfaceBuf); in ReadAudioDataProcess()[all …]