Searched refs:selectMenuHeight_ (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/ |
H A D | select_overlay_paint_method.h | 38 … info_(std::move(info)), defaultMenuEndOffset_(endOffset), selectMenuHeight_(selectMenuHeight), in DECLARE_ACE_TYPE() 79 float selectMenuHeight_ = 0.0f; variable
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H A D | select_overlay_pattern.h | 77 …defaultMenuEndOffset_, selectMenuHeight_, hasExtensionMenu_, hasShowAnimation_, true, isHiddenHand… in CreateNodePaintMethod() 82 …defaultMenuEndOffset_, selectMenuHeight_, hasExtensionMenu_, hasShowAnimation_, false, isHiddenHan… in CreateNodePaintMethod() 261 float selectMenuHeight_ = 0.0f; variable
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H A D | select_overlay_paint_method.cpp | 46 tempY = static_cast<float>(selectMenuHeight_ / HALF); in UpdateOverlayModifier()
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H A D | select_overlay_pattern.cpp | 731 selectMenuHeight_ = geometryNode->GetFrameSize().Height(); in SetSelectMenuHeight()
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