Searched refs:sFactor (Results 1 – 1 of 1) sorted by relevance
412 static bool CheckBlendFuncFactors(GLenum sFactor, GLenum dFactor) in CheckBlendFuncFactors() argument414 if (((sFactor == WebGLRenderingContextBase::CONSTANT_COLOR || in CheckBlendFuncFactors()415 sFactor == WebGLRenderingContextBase::ONE_MINUS_CONSTANT_COLOR) && in CheckBlendFuncFactors()420 (sFactor == WebGLRenderingContextBase::CONSTANT_ALPHA || in CheckBlendFuncFactors()421 sFactor == WebGLRenderingContextBase::ONE_MINUS_CONSTANT_ALPHA))) { in CheckBlendFuncFactors()440 GLenum sFactor = 0; in BlendFunc() local441 tie(succ, sFactor) = NVal(env, funcArg[NARG_POS::FIRST]).ToGLenum(); in BlendFunc()443 sFactor = WebGLRenderingContextBase::ONE; in BlendFunc()450 LOGD("WebGL blendFunc sFactor %{public}u dFactor %{public}u", sFactor, dFactor); in BlendFunc()452 if (!CheckBlendFuncFactors(sFactor, dFactor)) { in BlendFunc()[all …]