Searched refs:rotateZAnimationIter (Results 1 – 1 of 1) sorted by relevance
729 auto rotateZAnimationIter = in CreateRotateAnimation() local731 if (rotateZAnimationIter != -1) { in CreateRotateAnimation()733 … transformFloatAnimationAddMap_[rotateZAnimationIter].value(rotateZAnimation, weakRender, option); in CreateRotateAnimation()