Searched refs:rotateXAnimationIter (Results 1 – 1 of 1) sorted by relevance
739 auto rotateXAnimationIter = in CreateRotateAnimation() local741 if (rotateXAnimationIter != -1) { in CreateRotateAnimation()743 … transformFloatAnimationAddMap_[rotateXAnimationIter].value(rotateXAnimation, weakRender, option); in CreateRotateAnimation()