Searched refs:rootNodes (Results 1 – 1 of 1) sorted by relevance
405 …std::vector<sptr<WindowNode>> rootNodes = { belowAppWindowNode_, appWindowNode_, aboveAppWindowNod… in SetBelowScreenlockVisible() local406 for (auto& node : rootNodes) { in SetBelowScreenlockVisible()959 …std::vector<sptr<WindowNode>> rootNodes = { aboveAppWindowNode_, appWindowNode_, belowAppWindowNod… in FindWindowNodeById() local960 for (const auto& rootNode : rootNodes) { in FindWindowNodeById()1256 rootNodes = { aboveAppWindowNode_, belowAppWindowNode_ }; in GetExpectImmersiveProperty()1259 for (const auto& node : rootNodes) { in GetExpectImmersiveProperty()1719 for (auto& node : rootNodes) { in TraverseAndUpdateWindowState()2026 std::vector<sptr<WindowNode>> rootNodes = { in MinimizeOldestMainFloatingWindow() local2029 for (auto& root : rootNodes) { in MinimizeOldestMainFloatingWindow()2377 std::reverse(rootNodes.begin(), rootNodes.end()); in TraverseWindowTree()[all …]