Searched refs:rootNodeWeak_ (Results 1 – 9 of 9) sorted by relevance
34 explicit FullScreenManager(const RefPtr<FrameNode>& rootNode) : rootNodeWeak_(rootNode) {} in FullScreenManager()42 WeakPtr<FrameNode> rootNodeWeak_;
35 auto rootNode = rootNodeWeak_.Upgrade(); in RequestFullScreen()80 auto rootNode = rootNodeWeak_.Upgrade(); in ExitFullScreen()106 auto rootNode = rootNodeWeak_.Upgrade(); in OnBackPressed()
45 explicit SelectOverlayManager(const RefPtr<FrameNode>& rootNode) : rootNodeWeak_(rootNode) {} in SelectOverlayManager()133 WeakPtr<FrameNode> rootNodeWeak_; variable
69 [weakRoot = rootNodeWeak_, overlayNode = selectOverlayNode, animation, in CreateAndShowSelectOverlay()119 return rootNodeWeak_.Upgrade(); in FindWindowScene()168 auto rootNode = rootNodeWeak_.Upgrade(); in DestroyHelper()432 … selectContentManager_ = AceType::MakeRefPtr<SelectContentOverlayManager>(rootNodeWeak_.Upgrade()); in GetSelectContentOverlayManager()
40 …explicit SelectContentOverlayManager(const RefPtr<FrameNode>& rootNode) : rootNodeWeak_(rootNode) … in SelectContentOverlayManager()131 WeakPtr<FrameNode> rootNodeWeak_; variable
579 auto rootNode = rootNodeWeak_.Upgrade(); in GetSelectOverlayRoot()600 return rootNodeWeak_.Upgrade(); in FindWindowScene()
720 auto rootNode = rootNodeWeak_.Upgrade(); in GetMenuPreviewCenter()749 auto rootNode = rootNodeWeak_.Upgrade(); in ContextMenuSwitchDragPreviewAnimation()863 auto root = rootNodeWeak_.Upgrade(); in OpenDialogAnimation()973 auto root = rootNodeWeak_.Upgrade(); in SetDialogTransitionEffect()1599 auto rootNode = rootNodeWeak_.Upgrade(); in HidePopupAnimation()1630 auto rootNode = rootNodeWeak_.Upgrade(); in ShowPopup()5484 return rootNodeWeak_.Upgrade(); in FindWindowScene()6317 auto root = rootNodeWeak_.Upgrade(); in MarkDirty()6344 auto root = rootNodeWeak_.Upgrade(); in MarkDirtyOverlay()6360 auto root = rootNodeWeak_.Upgrade(); in CheckPageNeedAvoidKeyboard()[all …]
102 explicit OverlayManager(const RefPtr<FrameNode>& rootNode) : rootNodeWeak_(rootNode) {} in OverlayManager()837 WeakPtr<UINode> rootNodeWeak_; variable
415 EXPECT_NE(overlayManager->rootNodeWeak_.Upgrade(), nullptr);