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Searched refs:resourceData (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/drivers/hdf_core/adapter/platform/uart/
H A Duart_gr5xx.c510 uint32_t resourceData; in UartGetPinConfigFromHcs() local
522 udd->params.pin_cfg.tx.type = resourceData; in UartGetPinConfigFromHcs()
534 udd->params.pin_cfg.tx.mux = resourceData; in UartGetPinConfigFromHcs()
540 udd->params.pin_cfg.tx.pull = resourceData; in UartGetPinConfigFromHcs()
546 udd->params.pin_cfg.rx.type = resourceData; in UartGetPinConfigFromHcs()
558 udd->params.pin_cfg.rx.mux = resourceData; in UartGetPinConfigFromHcs()
564 udd->params.pin_cfg.rx.pull = resourceData; in UartGetPinConfigFromHcs()
571 uint32_t resourceData; in UartGetDefaultConfigFromHcs() local
582 udd->id = resourceData; in UartGetDefaultConfigFromHcs()
588 udd->baudrate = resourceData; in UartGetDefaultConfigFromHcs()
[all …]
H A Duart_asr.c532 uint32_t resourceData; in UartGetPinConfigFromHcs() local
540 if (iface->GetUint32(node, "port", &resourceData, 0) != HDF_SUCCESS) { in UartGetPinConfigFromHcs()
544 udd->resource.port = resourceData; in UartGetPinConfigFromHcs()
546 if (iface->GetUint32(node, "pin_tx_pin", &resourceData, 0) != HDF_SUCCESS) { in UartGetPinConfigFromHcs()
550 udd->resource.pin_tx_pin = resourceData; in UartGetPinConfigFromHcs()
552 if (iface->GetUint32(node, "pin_tx_mux", &resourceData, 0) != HDF_SUCCESS) { in UartGetPinConfigFromHcs()
556 udd->resource.pin_tx_mux = resourceData; in UartGetPinConfigFromHcs()
562 udd->resource.pin_rx_pin = resourceData; in UartGetPinConfigFromHcs()
568 udd->resource.pin_rx_mux = resourceData; in UartGetPinConfigFromHcs()
570 if (iface->GetUint32(node, "tx_rx", &resourceData, 0) != HDF_SUCCESS) { in UartGetPinConfigFromHcs()
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp460 const CORE3D_NS::GLTFResourceData& resourceData = importer_->GetResult().data; in ImportSceneFromGltf() local
465 … gltf.ImportGltfScene(sceneIndex, *loadResult_.data, resourceData, ecs_, root, importFlags); in ImportSceneFromGltf()
495 if (!resourceData.animations.empty()) { in ImportSceneFromGltf()
498 for (const auto& animationEntity : resourceData.animations) { in ImportSceneFromGltf()