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Searched refs:resolveAttachmentCount (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp469 sb.resolveAttachmentCount); in GenerateSubPassFBO()
482 uint32_t resolveAttachmentCount; member
523 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO()
524 ++rp.resolveAttachmentCount; in GenerateResolveFBO()
530 glDrawBuffers((GLsizei)sb.resolveAttachmentCount, drawBuffers); in GenerateResolveFBO()
536 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO()
559 if (sb.resolveAttachmentCount != 0) { in ProcessSubPass()
591 for (auto i = 0U; i < pos->resolveAttachmentCount; ++i) { in MapColorAttachments()
657 auto resolveCount = i->resolveAttachmentCount; in UpdateSubpassAttachments()
663 i->resolveAttachmentCount = resolveCount; in UpdateSubpassAttachments()
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H A Drender_backend_gles.cpp1396 for (uint32_t ci = 0; ci < currentSubPass.resolveAttachmentCount; ci++) { in ScanPasses()
1568 …const GLbitfield mask = ((currentSubPass.resolveAttachmentCount > 0u) ? GL_COLOR_BUFFER_BIT : 0u) | in ResolveMSAA()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp305 if (subpassDesc.resolveAttachmentCount > 0) { in CreateRenderPassCombined()
308 subpassDesc.resolveAttachmentCount, referenceIndex, createRenderPassCompatibility, in CreateRenderPassCombined()
310 referenceIndex += subpassDesc.resolveAttachmentCount; in CreateRenderPassCombined()
489 if (subpassDesc.resolveAttachmentCount > 0) { in CreateRenderPassCombined2()
492 subpassDesc.resolveAttachmentCount, referenceIndex, createRenderPassCompatibility, in CreateRenderPassCombined2()
494 referenceIndex += subpassDesc.resolveAttachmentCount; in CreateRenderPassCombined2()
653 …Desc.inputAttachmentCount + subpassDesc.colorAttachmentCount + subpassDesc.resolveAttachmentCount + in CreateRenderPass()
681 …Desc.inputAttachmentCount + subpassDesc.colorAttachmentCount + subpassDesc.resolveAttachmentCount + in CreateRenderPassCompatibility()
H A Dnode_context_pool_manager_vk.cpp54 …bpass.resolveAttachmentIndices, subpass.resolveAttachmentIndices + subpass.resolveAttachmentCount); in hash()
H A Drender_backend_vk.cpp1343 stateCache.renderCommandBeginRenderPass->subpasses[0].resolveAttachmentCount == 0) { in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp308 …nderPassCount > 1U) && (firstRenderPass->subpasses[finalSubpassIdx].resolveAttachmentCount > 0U)) { in UpdateMultiRenderCommandListRenderPasses()
315 firstSubpass.resolveAttachmentCount = finalSubpass.resolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses()
320 … finalSubpass.resolveAttachmentIndices, sizeof(uint32_t) * firstSubpass.resolveAttachmentCount); in UpdateMultiRenderCommandListRenderPasses()
324 const uint32_t resolveAttachmentCount = firstSubpass.resolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses() local
325 for (uint32_t resIdx = 0U; resIdx < resolveAttachmentCount; ++resIdx) { in UpdateMultiRenderCommandListRenderPasses()
861 …array_view(subpassRef.resolveAttachmentIndices, subpassRef.resolveAttachmentCount), rc.renderPassD… in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.cpp301 … spDesc.resolveAttachmentCount = static_cast<uint32_t>(renderPass.resolveAttachmentIndices.size()); in CreateRenderPass()
324 for (uint32_t idx = 0; idx < spDesc.resolveAttachmentCount; ++idx) { in CreateRenderPass()
H A Drender_command_list.cpp142 … subpassRef.resolveAttachmentIndices, subpassRef.resolveAttachmentCount, attachmentIdx); in ValidateRenderPassAttachment()
1086 for (uint32_t idx = 0; idx < subpassRef.resolveAttachmentCount; ++idx) { in ProcessResolveAttachments()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1064 uint32_t resolveAttachmentCount { 0u };