Searched refs:requestedRenderNode_ (Results 1 – 2 of 2) sorted by relevance
867 requestedRenderNode_.Reset(); in SetupRootElement()912 requestedRenderNode_.Reset(); in SetupSubRootElement()1492 requestedRenderNode_ = renderNode; in SetRequestedRotationNode()1497 if (requestedRenderNode_ == renderNode) { in RemoveRequestedRotationNode()1498 requestedRenderNode_.Reset(); in RemoveRequestedRotationNode()1909 …return eventManager_->DispatchRotationEvent(event, stackRenderNode, requestedRenderNode_.Upgrade()… in OnRotationEvent()
939 WeakPtr<RenderNode> requestedRenderNode_; variable