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Searched refs:renderTileMaxData_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp64 renderTileMaxData_ = {}; in Init()
65 renderTileMaxData_.shader = in Init()
67renderTileMaxData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderTileMaxData_.shade… in Init()
68 …erHandle graphicsState = shaderMgr.GetGraphicsStateHandleByShaderHandle(renderTileMaxData_.shader); in Init()
69renderTileMaxData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderTileMaxDa… in Init()
70 …graphicsState, renderTileMaxData_.pipelineLayout, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES… in Init()
123 … const auto& bindings = renderTileMaxData_.pipelineLayout.descriptorSetLayouts[localSet].bindings; in Init()
273 const auto& renderData = renderTileMaxData_; in ExecuteTileVelocity()
H A Drender_motion_blur.h67 RenderDataHandles renderTileMaxData_; variable