Searched refs:renderTextField (Results 1 – 6 of 6) sorted by relevance
181 renderTextField->Update(textField);205 renderTextField->Update(textField);228 renderTextField->Update(textField);253 renderTextField->Update(textField);277 renderTextField->Update(textField);301 renderTextField->Update(textField);324 renderTextField->Update(textField);347 renderTextField->Update(textField);370 renderTextField->Update(textField);393 renderTextField->Update(textField);[all …]
95 if (!renderTextField) { in PerformLayout()98 renderTextField->Layout(GetLayoutParam()); in PerformLayout()99 SetLayoutSize(renderTextField->GetLayoutSize()); in PerformLayout()126 InitRect(renderTextField); in PerformLayout()178 renderTextField->MarkNeedLayout(); in InitRect()331 if (!renderTextField) { in HandleFocusEvent()484 renderTextField->CloseKeyboard(true); in HandleClick()534 if (renderTextField) { in MouseHoverTest()536 renderTextField->MarkNeedRender(); in MouseHoverTest()545 if (renderTextField) { in CancelTextFieldHover()[all …]
97 void InitRect(const RefPtr<RenderTextField>& renderTextField);
901 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertySetterMap() local902 if (renderTextField) { in GetFloatPropertySetterMap()903 WeakPtr<RenderTextField> textWeak = renderTextField; in GetFloatPropertySetterMap()905 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertySetterMap() local906 if (!renderTextField) { in GetFloatPropertySetterMap()910 return renderTextField->SetHeight(value); in GetFloatPropertySetterMap()938 if (renderTextField) { in GetFloatPropertyGetterMap()939 WeakPtr<RenderTextField> textWeak = renderTextField; in GetFloatPropertyGetterMap()941 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertyGetterMap() local942 if (!renderTextField) { in GetFloatPropertyGetterMap()[all …]
1102 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertySetterMap() local1103 if (renderTextField) { in GetColorPropertySetterMap()1104 WeakPtr<RenderTextField> textWeak = renderTextField; in GetColorPropertySetterMap()1106 auto renderTextField = textWeak.Upgrade(); in GetColorPropertySetterMap() local1107 if (!renderTextField) { in GetColorPropertySetterMap()1110 renderTextField->SetColor(value); in GetColorPropertySetterMap()1147 if (renderTextField) { in GetColorPropertyGetterMap()1148 WeakPtr<RenderTextField> textWeak = renderTextField; in GetColorPropertyGetterMap()1150 auto renderTextField = textWeak.Upgrade(); in GetColorPropertyGetterMap() local1151 if (!renderTextField) { in GetColorPropertyGetterMap()[all …]
112 auto renderTextField = weakTextField_.Upgrade(); in ~RenderTextOverlay() local113 if (renderTextField) { in ~RenderTextOverlay()114 renderTextField->SetIsOverlayShowed(false, needStartTwinkling_); in ~RenderTextOverlay()298 auto renderTextField = weakTextField_.Upgrade(); in UpdateWeakTextField() local299 if (!renderTextField) { in UpdateWeakTextField()328 renderTextField->SetUpdateHandlePosition(callback); in UpdateWeakTextField()345 renderTextField->SetUpdateHandleDiameter(callbackDiameter); in UpdateWeakTextField()362 renderTextField->SetUpdateHandleDiameterInner(callbackDiameterInner); in UpdateWeakTextField()371 renderTextField->SetOnValueChange(onValueChange); in UpdateWeakTextField()381 renderTextField->SetOnKeyboardClose(onKeyboardClose); in UpdateWeakTextField()[all …]