Home
last modified time | relevance | path

Searched refs:renderSubmesh (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp812 renderSubmesh.vertexBufferCount = in SetupSubmeshBuffers()
816 renderSubmesh.indexBuffer.bufferHandle = in SetupSubmeshBuffers()
1426 RenderSubmesh renderSubmesh { INIT }; in ProcessSubmesh() local
1427 renderSubmesh.id = mpd.renderMeshEntity.id; in ProcessSubmesh()
1428 renderSubmesh.meshId = mpd.meshEntity.id; in ProcessSubmesh()
1429 renderSubmesh.subMeshIndex = subMeshIndex; in ProcessSubmesh()
1433 renderSubmesh.meshIndex = meshIndex; in ProcessSubmesh()
1434 renderSubmesh.skinJointIndex = skinJointIndex; in ProcessSubmesh()
1436renderSubmesh.worldRadius = Math::sqrt(Math::max(Math::Distance2(renderSubmesh.worldCenter, mam.mi… in ProcessSubmesh()
1468 dsMaterial_->AddSubmesh(renderSubmesh); in ProcessSubmesh()
[all …]