Searched refs:renderResolution (Results 1 – 11 of 11) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 76 } else if (cameraComponent.renderResolution.y > 0U) { in CalculateProjectionMatrix() 78 static_cast<float>(cameraComponent.renderResolution.y); in CalculateProjectionMatrix() 89 } else if (cameraComponent.renderResolution.y > 0U) { in CalculateProjectionMatrix() 164 cameraComponent.aspect = (renderResolution.y > 0U) in UpdateCameraViewport() 165 … ? (static_cast<float>(renderResolution.x) / static_cast<float>(renderResolution.y)) in UpdateCameraViewport() 167 cameraComponent.renderResolution[0] = renderResolution.x; in UpdateCameraViewport() 168 cameraComponent.renderResolution[1] = renderResolution.y; in UpdateCameraViewport() 188 (renderResolution.y > 0) in UpdateCameraViewport() 189 … ? (static_cast<float>(renderResolution.x) / static_cast<float>(renderResolution.y)) in UpdateCameraViewport() 205 cameraComponent.renderResolution[0] = renderResolution.x; in UpdateCameraViewport() [all …]
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H A D | scene_util.h | 45 …CORE_NS::IEcs& ecs, CORE_NS::Entity entity, const BASE_NS::Math::UVec2& renderResolution) const ov… 46 …aViewport(CORE_NS::IEcs& ecs, CORE_NS::Entity entity, const BASE_NS::Math::UVec2& renderResolution,
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_create_default_camera_gpu_images.cpp | 88 … const bool xChanged = (currCamera.renderResolution.x != currDesc.desc.width) ? true : false; in PreExecuteFrame() 89 … const bool yChanged = (currCamera.renderResolution.y != currDesc.desc.height) ? true : false; in PreExecuteFrame() 92 currDesc.desc.width = currCamera.renderResolution.x; in PreExecuteFrame() 93 currDesc.desc.height = currCamera.renderResolution.y; in PreExecuteFrame()
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H A D | render_node_default_cameras.cpp | 222 …nst Math::Vec2 renderRes = Math::Vec2(static_cast<float>(Math::max(1u, camera.renderResolution.x)), in GetProjectionMatrix() 223 static_cast<float>(Math::max(1u, camera.renderResolution.y))); in GetProjectionMatrix()
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H A D | render_node_default_camera_controller.cpp | 278 desc.width = camera.renderResolution.x; in CreateBaseColorTarget() 279 desc.height = camera.renderResolution.y; in CreateBaseColorTarget() 728 camRes_.renResolution = currentScene_.camera.renderResolution; in CreateResources() 813 …if ((colorDesc.width != camera.renderResolution.x) || (colorDesc.height != camera.renderResolution… in CreateResourceBaseTargets() 879 const Math::Vec2 viewportSize = { static_cast<float>(camera.renderResolution.x), in UpdateGeneralUniformBuffer() 880 static_cast<float>(camera.renderResolution.y) }; in UpdateGeneralUniformBuffer()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.cpp | 184 const float fRenderResX = static_cast<float>(camera.renderResolution.x); in CreateViewportFromCamera() 185 const float fRenderResY = static_cast<float>(camera.renderResolution.y); in CreateViewportFromCamera() 204 const float fRenderResX = static_cast<float>(camera.renderResolution.x); in CreateScissorFromCamera() 205 const float fRenderResY = static_cast<float>(camera.renderResolution.y); in CreateScissorFromCamera() 222 …renderPass.renderPassDesc.renderArea = { 0, 0, camera.renderResolution.x, camera.renderResolution.… in UpdateRenderPassFromCamera() 234 …renderPass.renderPassDesc.renderArea = { 0, 0, camera.renderResolution.x, camera.renderResolution.… in UpdateRenderPassFromCustomCamera()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_scene_util.h | 63 …CORE_NS::IEcs& ecs, CORE_NS::Entity entity, const BASE_NS::Math::UVec2& renderResolution) const = … 76 …const BASE_NS::Math::UVec2& renderResolution, bool autoAspect, float fovY, float orthoScale) const…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | camera_component.h | 188 … DEFINE_PROPERTY(BASE_NS::Math::UVec2, renderResolution, "Render Resolution", 0, ARRAY_VALUE(0, 0))
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 341 renderCamera.renderResolution = { cc.renderResolution[0u], cc.renderResolution[1u] }; in FillRenderCameraBaseFromCameraComponent() 422 … rc.renderResolution = { static_cast<uint32_t>(static_cast<float>(rc.renderResolution[0]) * 0.5f), in CreateColorPrePassRenderCamera() 423 static_cast<uint32_t>(static_cast<float>(rc.renderResolution[1]) * 0.5f) }; in CreateColorPrePassRenderCamera() 990 …std::max(static_cast<uint32_t>(static_cast<float>(sceneCamera.renderResolution.x) * reflComp.scree… in UpdatePlaneReflectionTargetResolution() 993 …std::max(static_cast<uint32_t>(static_cast<float>(sceneCamera.renderResolution.y) * reflComp.scree… in UpdatePlaneReflectionTargetResolution() 1989 …const auto xFactor = (static_cast<float>(camera.renderResolution[0]) * reflComponent.screenPercent… in ProcessReflection() 1991 …const auto yFactor = (static_cast<float>(camera.renderResolution[1]) * reflComponent.screenPercent… in ProcessReflection() 1998 …reflCam.renderResolution = { reflComponent.renderTargetResolution[0], reflComponent.renderTargetRe… in ProcessReflection() 2145 camera.renderResolution = dsLight_->GetShadowQualityResolution(); in ProcessShadowCamera()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | render_data_defines_3d.h | 514 BASE_NS::Math::UVec2 renderResolution { 0u, 0u };
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 728 cc->renderResolution[0] = static_cast<float>(camera->width); in UpdateCameraRenderTarget() 729 cc->renderResolution[1] = static_cast<float>(camera->height); in UpdateCameraRenderTarget()
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