Searched refs:renderNodeNameToIndex (Results 1 – 1 of 1) sorted by relevance
120 unordered_map<string, uint32_t> renderNodeNameToIndex(nodeStore.renderNodeData.size()); in InitializeRenderNodeContextData() local129 renderNodeNameToIndex[renderNodeData.fullName] = (uint32_t)nodeIdx; in InitializeRenderNodeContextData()172 return renderNodeNameToIndex; in InitializeRenderNodeContextData()176 …(RenderNodeGraphNodeStore& nodeStore, const unordered_map<string, uint32_t>& renderNodeNameToIndex) in PatchSignaling() argument178 PLUGIN_ASSERT(renderNodeNameToIndex.size() == nodeStore.renderNodeData.size()); in PatchSignaling()185 …if (const auto iter = renderNodeNameToIndex.find(nodeNameRef); iter != renderNodeNameToIndex.cend(… in PatchSignaling()504 auto renderNodeNameToIndex = in InitNodeGraphs() local509 PatchSignaling(nodeStore, renderNodeNameToIndex); in InitNodeGraphs()