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Searched refs:renderNodeIdx (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_share_manager.cpp139 auto& rnRef = renderNodeResources_[renderNodeIdx]; in RegisterRenderNodeOutput()
150 RegisterAsRenderNodeGraphOutput(renderNodeIdx, name, handle); in RegisterRenderNodeOutput()
172 if (outputMap_[idx] == renderNodeIdx) { in RegisterAsRenderNodeGraphOutput()
192 renderNodeResources_[renderNodeIdx].name = name; in RegisterRenderNodeName()
193 renderNodeResources_[renderNodeIdx].globalUniqueName = globalUniqueName; in RegisterRenderNodeName()
200 outputMap_[idx] = renderNodeIdx; in RegisterRenderNodeName()
228 const uint32_t renderNodeIdx) const in GetRenderNodeOutputs()
231 return renderNodeResources_[renderNodeIdx].outputs; in GetRenderNodeOutputs()
303 renderNodeIdx_ = renderNodeIdx; in Init()
307 void RenderNodeGraphShareManager::BeginFrame(const uint32_t renderNodeIdx) in BeginFrame() argument
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H A Drender_node_graph_share_manager.h75 const uint32_t renderNodeIdx, const BASE_NS::string_view name, const RenderHandle& handle);
77 …const uint32_t renderNodeIdx, const BASE_NS::string_view name, const BASE_NS::string_view globalUn…
84 const uint32_t renderNodeIdx) const;
92 const uint32_t renderNodeIdx, const BASE_NS::string_view name, const RenderHandle& handle);
109 const uint32_t renderNodeIdx, const BASE_NS::string_view name, const RenderHandle& handle);
146 …const uint32_t renderNodeIdx, const BASE_NS::string_view name, const BASE_NS::string_view globalUn…
147 void BeginFrame(const uint32_t renderNodeIdx);
H A Drender_node_context_manager.cpp65 void RenderNodeContextManager::BeginFrame(const uint32_t renderNodeIdx, const PerFrameTimings& fram… in BeginFrame() argument
68 renderNodeGraphShareMgr_->Init(renderNodeIdx, nodeName_, fullName_); in BeginFrame()
70 renderNodeIdx_ = renderNodeIdx; in BeginFrame()
71 renderNodeGraphShareMgr_->BeginFrame(renderNodeIdx); in BeginFrame()
H A Drender_node_context_manager.h73 void BeginFrame(const uint32_t renderNodeIdx, const PerFrameTimings& frameTimings);