Searched refs:renderNodeDataStore (Results 1 – 1 of 1) sorted by relevance
215 for (const RenderNodeGraphNodeStore* renderNodeDataStore : renderNodeGraphNodeStores) { in BeginRenderNodeGraph() local216 …const uint32_t renderNodeCount = static_cast<uint32_t>(renderNodeDataStore->renderNodeContextData.… in BeginRenderNodeGraph()217 auto& rngShareData = renderNodeDataStore->renderNodeGraphShareData; in BeginRenderNodeGraph()218 …renderNodeDataStore->renderNodeGraphShareDataMgr->BeginFrame(rngGlobalShareDataMgr, prevRngShareDa… in BeginRenderNodeGraph()222 … const RenderNodeContextData& contextData = renderNodeDataStore->renderNodeContextData[idx]; in BeginRenderNodeGraph()229 prevRngShareDataMgr = renderNodeDataStore->renderNodeGraphShareDataMgr.get(); in BeginRenderNodeGraph()490 auto renderNodeDataStore = renderNodeGraphMgr_.Get(rng); in InitNodeGraphs() local491 if (!renderNodeDataStore) { in InitNodeGraphs()495 RenderNodeGraphNodeStore& nodeStore = *renderNodeDataStore; in InitNodeGraphs()