Searched refs:renderMeshManager_ (Results 1 – 8 of 8) sorted by relevance
89 renderMeshManager_(*GetManager<IRenderMeshComponentManager>(ecs)), in MorphingSystem()126 nodeQuery_.SetupQuery(renderMeshManager_, operations, true); in Initialize()265 renderMeshManager_.Read(row->components[0]); in Update()282 if (const auto renderMeshId = renderMeshManager_.GetComponentId(id); in Update()284 const RenderMeshComponent renderMeshComponent = renderMeshManager_.Get(renderMeshId); in Update()
129 renderMeshManager_(GetManager<IRenderMeshComponentManager>(ecs)), in RenderPreprocessorSystem()302 auto renderMeshHandle = renderMeshManager_->Read(row.components[RMC]); in GatherSortData()308 const auto renderMeshEntity = renderMeshManager_->GetEntity(row.components[RMC]); in GatherSortData()448 if (renderMeshManager_ && nodeManager_ && layerManager_) { in Initialize()457 renderableQuery_.SetupQuery(*renderMeshManager_, operations, false); in Initialize()473 const auto renderMeshGen = renderMeshManager_->GetGenerationCounter(); in Update()551 [renderMeshManager = renderMeshManager_]( in Update()
144 renderMeshManager_(*GetManager<IRenderMeshComponentManager>(ecs)), in SkinningSystem()166 { renderMeshManager_, ComponentQuery::Operation::OPTIONAL }, in Initialize()271 … if (const auto renderMeshHandle = renderMeshManager_.Read(row.components[RENDER_MESH_INDEX]); in UpdateSkin()
80 IRenderMeshComponentManager& renderMeshManager_; variable
87 IRenderMeshComponentManager& renderMeshManager_; variable
120 IRenderMeshComponentManager* renderMeshManager_ { nullptr };
247 CORE3D_NS::IRenderMeshComponentManager* renderMeshManager_ { nullptr };
931 renderMeshManager_ = CORE_NS::GetManager<CORE3D_NS::IRenderMeshComponentManager>(ecs); in LoadSystemGraph()