Searched refs:renderMeshId (Results 1 – 4 of 4) sorted by relevance
497 … [](const SortData& lhs, const SortData& rhs) { return lhs.renderMeshId < rhs.renderMeshId; }); in Update()515 return lhs.renderMeshId < rhs.renderMeshId; in Update()544 … [](const SortData& lhs, const SortData& rhs) { return lhs.renderMeshId < rhs.renderMeshId; }); in Update()552 const SortData& data) { return renderMeshManager->GetEntity(data.renderMeshId); }); in Update()
282 if (const auto renderMeshId = renderMeshManager_.GetComponentId(id); in Update() local283 renderMeshId != IComponentManager::INVALID_COMPONENT_ID) { in Update()284 const RenderMeshComponent renderMeshComponent = renderMeshManager_.Get(renderMeshId); in Update()
93 CORE_NS::IComponentManager::ComponentId renderMeshId; member
158 const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB() local160 renderMeshId != IComponentManager::INVALID_COMPONENT_ID) { in UpdateRecursiveAABB()163 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()197 if (const auto renderMeshId = renderMeshComponentManager.GetComponentId(entity); in UpdateRecursiveAABB() local198 renderMeshId != IComponentManager::INVALID_COMPONENT_ID) { in UpdateRecursiveAABB()199 const RenderMeshComponent rmc = renderMeshComponentManager.Get(renderMeshId); in UpdateRecursiveAABB()