Searched refs:renderMeshEntity (Results 1 – 3 of 3) sorted by relevance
308 const auto renderMeshEntity = renderMeshManager_->GetEntity(row.components[RMC]); in GatherSortData() local309 auto& data = renderMeshAabbs_[renderMeshEntity]; in GatherSortData()
154 const CORE_NS::Entity& renderMeshEntity; member
1121 …MinAndMax(const IRenderPreprocessorSystem& renderPreprocessorSystem, const Entity renderMeshEntity, in GetMeshMinAndMax() argument1125 …ast<const RenderPreprocessorSystem&>(renderPreprocessorSystem).GetRenderMeshAabb(renderMeshEntity); in GetMeshMinAndMax()1427 renderSubmesh.id = mpd.renderMeshEntity.id; in ProcessSubmesh()1485 …RenderMeshData rmd { mpd.world, mpd.world, mpd.prevWorld, mpd.renderMeshEntity.id, mpd.meshEntity.… in ProcessMesh()1510 …st<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetRenderMeshAabbs(mpd.renderMeshEntity); in ProcessMesh()