Searched refs:renderMeshBatch (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | render_mesh_component.h | 41 DEFINE_PROPERTY(CORE_NS::Entity, renderMeshBatch, "Render Mesh Batch", 0, )
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.h | 182 …void ProcessRenderMeshBatch(const CORE_NS::Entity renderMeshBatch, const CORE_NS::ComponentQuery::…
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H A D | render_preprocessor_system.cpp | 395 renderMeshHandle->renderMeshBatch, skin, allowInstancing }); in GatherSortData()
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H A D | render_system.cpp | 1537 void RenderSystem::ProcessRenderMeshBatch(const Entity renderMeshBatch, const ComponentQuery::Resul… in ProcessRenderMeshBatch() argument 1545 …batches_[renderMeshBatch].push_back({ row->entity, renderMeshComponent.mesh, layerMask, row->compo… in ProcessRenderMeshBatch() 1642 ProcessRenderMeshBatch(renderMeshComponent.renderMeshBatch, row); in ProcessRenderables()
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 2707 data->renderMeshBatch = target; in SetMeshMultimeshArray() 2887 rmcHandle->renderMeshBatch = target; in SetInstanceCountMultimeshArray()
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