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Searched refs:renderMeshBatch (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Drender_mesh_component.h41 DEFINE_PROPERTY(CORE_NS::Entity, renderMeshBatch, "Render Mesh Batch", 0, )
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h182 …void ProcessRenderMeshBatch(const CORE_NS::Entity renderMeshBatch, const CORE_NS::ComponentQuery::…
H A Drender_preprocessor_system.cpp395 renderMeshHandle->renderMeshBatch, skin, allowInstancing }); in GatherSortData()
H A Drender_system.cpp1537 void RenderSystem::ProcessRenderMeshBatch(const Entity renderMeshBatch, const ComponentQuery::Resul… in ProcessRenderMeshBatch() argument
1545 …batches_[renderMeshBatch].push_back({ row->entity, renderMeshComponent.mesh, layerMask, row->compo… in ProcessRenderMeshBatch()
1642 ProcessRenderMeshBatch(renderMeshComponent.renderMeshBatch, row); in ProcessRenderables()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2707 data->renderMeshBatch = target; in SetMeshMultimeshArray()
2887 rmcHandle->renderMeshBatch = target; in SetInstanceCountMultimeshArray()