Searched refs:renderDialogTween (Results 1 – 2 of 2) sorted by relevance
40 auto renderDialogTween = AceType::DynamicCast<RenderDialogTween>(renderNode_); in PerformBuild() local41 … animator->AddStartListener([weakDialog = AceType::WeakClaim(AceType::RawPtr(renderDialogTween))] { in PerformBuild()42 auto renderDialogTween = weakDialog.Upgrade(); in PerformBuild() local43 if (renderDialogTween) { in PerformBuild()44 renderDialogTween->SetDisableTouchEvent(true); in PerformBuild()47 animator->AddStopListener([weakDialog = AceType::WeakClaim(AceType::RawPtr(renderDialogTween)), in PerformBuild()50 auto renderDialogTween = weakDialog.Upgrade(); in PerformBuild() local51 if (renderDialogTween) { in PerformBuild()52 renderDialogTween->SetDisableTouchEvent(false); in PerformBuild()
548 auto renderDialogTween = DynamicCast<RenderDialogTween>(dialogTweenElement->GetRenderNode()); in PopDialogIfExist() local549 if (!renderDialogTween) { in PopDialogIfExist()552 renderDialogTween->PopDialog(); in PopDialogIfExist()